340 Oak Street, Pembroke MA 02359
460 Points
17 Figures
1 # Armies
B+ & Under
B+ & Under
A+, A and A- tier units are banned from this event.
30-Minute Rounds
Each game will have a 15 minute chess clock. As soon as you lose a roll for initiative, start your opponent’s timer. Any time your turn is complete, start your opponent’s timer. If you took the last turn of the round, you may immediately hit your opponent’s clock, and they may not hit yours until they have placed all order markers for the next round.
Win Condition
If your time expires, you lose the game. This will be a bracket style-single elimination event.
Rules for Pace of Play
You are responsible to act in good faith rolling defense dice as quickly as possible. Attack and defense dice should be rolled at the same time, unless a unit's ability requires otherwise.
For re-roll powers like Chain Axe, Hero Worship etc., add one die to the initial roll, subtracting one from the result if you happen to get all skulls/shields. For D20 dodges like Stealth Armor, Vanish etc., roll your D20 at the same time as your defense dice. If your units have scurry/teeming etc., your opponent may start your timer after attacking those units while you decide to and complete that action.
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