Enchanted Grounds Littleton: 3615 W Bowles Ave, Unit 5-6
520 Points
18 Figures
1 # Armies
Swiss
Round Length (Minutes): 45
This is a casual event; there will be no entry fee or prizes.
Format
520 Points Delta VC, 18 Figure Limit. No bans. You may not have more than 4 copies of an uncommon hero in your army. You may not have more than 1 Marvel figure in your army.
Objective
Each game lasts 45 minutes, and the player with the most victory points at the end wins!
Special Rules
Front Doors
Each map will have a set of face-down glyphs representing the citizens of Valhalla's front doors.
All normal power glyph rules apply to these glyphs plus one special rule, only unique or uncommon heroes may step onto them.
Trick or Treat!
When a figure ends its movement, is moved onto, or is placed onto one of these glyphs, the controlling player takes one token from a bag placed by the battlefield.
These tokens will be different colors and represent different effects.
-Red (Trick) - The hero on the glyph takes one wound and the token is returned to the bag.
-Yellow (Treat) - Place the token on that heroes card. At any point during the rest of the game that player may remove the token from that figures card to heal up to 3 wounds, increase its normal attack by 3 before rolling for a normal attack, or increase its defense by 3 before rolling defense dice. After using this token, return it to the bag.
-Black (Victory) - The player scores 1 victory point, and the token is returned to the bag.
"Alright kids, that’s enough. Let others have their turn"
If a figure starts its turn on a front door glyph, it must move off that glyph if able and cannot end its current turn on that same glyph again during that turn
Undying Hunger (for treats and victory)
When a unique or uncommon hero is destroyed, instead of removing them from the game, the controlling player will remove all wound tokens from that figure's card and then place them back onto any empty in their start zone at the beginning of the next round.
Ties
In the event of a tie on victory points, players will use partial card scoring, and the player with the most points left on the board will win the game.
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