570 Points
14 Figures
25 Hexes
1 # Armies
Monster Mash
Welcome to the Star City, where frights and fear abound! In celebration of National Heroscape Day, Mana Games will be hosting a tournament featuring things that go bump in the night!
Format: Wandering Monster Mash
570 points (Delta pricing), 14 figure limit, 25 hex limit
Banned: No VC, Marvel, or unreleased AoA unit proxies
You must have at least 380 points worth of large or huge figures in your army. The builder will not keep track of this; please double-check your armies! (If you are over on figures or hexes, you may drop figures until you are under the limit.)
Each map will have a Wandering Monster designated for it. The monster will not start on the board, but after Round 1 ends (before placing Order Markers for Round 2) it will appear on a pre-marked space on the board. (If a monster space is occupied when it spawns, the opponent of the figure on the space may place the monster on a space adjacent to that figure.) All monsters are neutral figures with the following rules:
Both players may place up to 1 Order Marker per round on a Wandering Monster's Army Card. When an Order Marker is revealed for a Wandering Monster, that player controls that figure for the duration of its turn. After that turn, the figure becomes Neutral and is not controlled by either player. While the figure is Neutral, all players treat it as an opponent's figure.
Maps/Wandering Monsters:
Cold Relief/Greater Ice Elemental
Dredgewood Forest/Mind Flayer Mastermind
Fire Isles: OEAO Edition/Werewolf Lord
Grayscale/Cyprien Esenwein
Mid-Summer/Sujoah
Sidewinder Redux/Frost Giant of Morh
Styx and Stone/Othkurik the Black Dragon
Water Treatment Facility/Sudema
Please arrive 10-15 minutes early to get properly checked in. Entry fee is $10. Each participant will receive an exclusive Shiori miniature, and the top 4 players will be eligible for other prizes!
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