AZ HEROSCAPERS 400 VC DeltaUniques Only Builder

Gamers Guild (Phoenix)
400 Points
24 Figures
24 Hexes
1 # Armies
Uniques Only
RULES: LOCATION: Gamers Guild (1818 West Bell Road Phoenix AZ 85023) 9:30 AM Check In.10 AM Start Time. Each player will bring ONE pre-picked 400 VC DELTA point army (ALL FIGURES MUST UNIQUE, uncommon is fine). Minimum 200 points in hero’s. NO MARVEL! 3D prints are allowed. Proxies/Alt Sculpts are not allowed! 24 hex limit! MATCH PLAY All matches will will have a time limit of 40 minutes( if both players have figures left the tie breaker will be decided by points left over) (ex. 2 deathreaveers alive will give your 30 points) (if there is still a tie, winner will be decided by a roll off). MAPS: (TBD) maps and glyphs will be randomly selected or each map. Glyphs used will be randomly rotated each game (maps will have 0-3 glyphs) GLYPHS: Are to be revealed before the 1st match on that map and will stay on that map for the entirety of the tournament. Glyph Pool: 1. Wannok (wound) 2. Dagmar (initiative +8) 3. Lodin (D20 +1) 4. Vlada (move +2) VC Glyphs: 5. Sola Astrid (Att +1, once per turn) 6. Haukeland (Heal 3 wounds, only wounded hero’s can land on this glyph) *temp* 7. Yngvild (disengage) 8. Sola Gerda (Def +1, once per turn) Matchmaking: 4-5 Matches (Swiss) Top 2-8 will advance to playoffs. Ranking based off: 1) W/L record. 2) Head to Head. 3) Strength of Schedule (SoS) 4) Dice off. RULES: 1. Players must arrive (and be ready to play) by 10 or could be subject to a forfeit of round 1. SHOW UP EARLY TO CHECK IN! 2. All disputes (Rules, line of sight, dice rolling) will be dissolved by the TD (Kobeaster) 3. All players must use the same arming throughout the tournament. 4. Have Fun!

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