NEOH Wolf Games 2025 | VC Delta Multiplayer Promo Event Builder

430 Points
24 Figures
48 Hexes
1 # Armies
Heat of Battle
Rule of 12
Ban List
ENTRY FEE/PRIZES $10 - $5 for Decker the Burrowbreaker Promo and $5 converted to gift cards and given to 1st (50%), 2nd (30%), and 3rd place (20%). FORMAT Bring 1 of the following armies: 430pts/2figs 420pts/3figs 410pts/4figs 400pts/5figs 390pts/6figs 380pts/7figs 370pts/8figs 360pts/9figs 350pts/10figs 340pts/11figs 330pts/12figs 320pts/13figs 310pts/14figs 300pts/15figs 290pts/16figs 280pts/17figs 270pts/18figs 260pts/19figs 250pts/20figs 240pts/21figs 230pts/22figs 220pts/23figs 210pts/24figs VC and Marvel are allowed. You cannot have more than 12 of the same figure in your army. Normal rules for sitting figures over the assigned figure limit for that point total. Note that with the exception made for point total I have to make the builder allow up to 430pts/24figs. This is NOT a 430pts/24figs event! PLEASE MAKE SURE YOUR ARMY FITS INTO ONE OF THE ABOVE POINT/FIGURE TOTALS! Placement Rules Each game will have either 3 or 4 players (with a preference for 4). Before the game there will be a dice-off. In order of results, the players will choose their position in the placement order (first, second, third, and fourth if there are four players). In that order, players will take turns placing one figure's worth of cards on empty spaces. You may place figures from ANY card - yours or an opponent's. Figures cannot be placed on glyphs or molten lava, or adjacent to enemy figures. Squad figures must be placed within 3 clear sight spaces of all other figures placed on that turn. Players continue to rotate through placement, going back to the first player after everyone has placed each time (i.e. ABCDABCD in 4 player, ABCABC in 3 player). For the opening initiative in a 4 player game, there are the following initiative bonuses: Second Placement: +1 initiative Third Placement: +6 initiative Fourth Placement: +10 initiative In a 3 player game, the bonuses are: Second Placement: +3 initiative Third Placement: +7 initiative Scoring Rules You score points for destroying or wounding opponent's figures with attacks or powers you control. If your opponent takes wounds because of a Wannok you control, or if a power you control moves an opponent's figure into molten lava and that figure is destroyed, those wounds/destruction count as effects you control. Points scored for wounds/destruction equal the partial card value of the figure/wounds. If a figure heals or revives, you still keep the points for wounding/killing it. The game continues until no more than one player has figures remaining. The player with the most points wins. (Your opponents can still get points by actually killing that figure, though!) Last player standing receives a 50% bonus to whatever they killed.

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