Carolina Season 2 | Queen City Scape: VC Delta Bonus Cards Charity Builder

465 Points
20 Figures
24 Hexes
1 # Armies
10$ Entry fee. Map setup begins at 11:30AM Bring 3 different Bonus Cards with your army. The Google Doc file with these Bonus Cards can be found here: https://docs.google.com/document/d/1O1DbDl_ZpR85Ss5GSAQDIv3wN7shXEuFntohZS6p8ZM/edit?usp=sharing Before the start of the game, both players must secretly and simultaneously give each other a card from their chosen bonus cards. If you and your opponent swap the same card, you must try again until each player has received a different card during the trade. A single player may not bring more than one of a specific bonus card. However, if a player receives the same bonus card they have in their hand from the swap, they may choose to use that card during the game. After trading, choose 2 out of your 3 Bonus Cards to use during that game. ** For an additional donation of a $1 or more, players may use all three bonus cards per game. Players must donate every time they wish to use all 3 bonus cards in a game. When rolling for initiative, you may choose to use 1 Initiative Bonus Card. At the start of each turn, you may choose to use 1 Turn Bonus Card. You may only use 1 Turn Bonus Card per turn. That Turn Bonus Card is only in effect until the end of that unit's current turn. You may not use an Own Turn Bonus Card on your opponent's turn. At the end of the round, you may choose to use 1 End of Round Bonus Card. You may only use 1 End of Round Bonus Card at the end of each round. When you use a Bonus Card, exhaust it: you may not use it again this round. At the end of the round (after all other end of round effects), refresh all of your Bonus Cards for use in the next round. https://playheroscape.renegadegamestudios.com/events/54a543de-7ad8-4451-b0bc-2f9e98c88a75

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