500 Points
18 Figures
36 Hexes
1 # Armies
Your army must include at least one Unique/Uncommon Hero that starts on the battlefield
Double Strike: Before the game, to determine which format your game will be, both players roll the D20; high roll may choose to be Player A or Player B.
Player A: strikes 1 of the 7 formats, eliminating it from being played.
Player B: strikes 2 of the remaining 6 formats, eliminating them from being played.
Player A: strikes 1 of the remaining 4 formats, eliminating it from being played.
One of the remaining 3 formats is randomly chosen, and the players play that format.
Kill 'em: No special rules or point changes: it's straight kill 'em.
Heat of Battle: Before the game, both players roll the D20; high roll may choose to place first or defer (meaning they place second). Players alternate placing one card of their units on the board (a map's "start zones" are irrelevant for Heat of Battle). Squad figures must be placed next to other squad figures you placed that turn. You may not place figures on glyphs or adjacent to enemy figures. The player who places second automatically wins initiative Round 1.
Fog of War: Ranged attacks, auras, and abilities that require line of sight or clear sight spaces are reduced to 3.
Chrono-Key: You may include Rygarn in your army for free (he does not count towards the figure or point limit). You may use a reasonable proxy for Rygarn. Ne-Gok-Sa is a solid option. https://www.heroscapers.com/threads/the-book-of-rygarn.50591/
Bloodlust: All unique units gain Bloodlust: For every opponent's figure this unit destroys, increase the attack value on this card by 1, up to a maximum of +3. (Does not stack with Tagawa Samurai.)
Capture the Flag: Before placing figures, players choose a space in their opponent's start zone to be a "Flag." Mark this location with a Glyph of Brandar, a facedown Treasure Glyph, or any other identifier agreed upon by both players. If at any point during the game, a player ends one of their figures' turns on the opponent's Flag space and is unengaged, they automatically win the game.
Kill the King: Before placing figures, simultaneously, you and your opponent will declare one of your own Unique/Uncommon Heroes to be your "King." You may not choose a Hero that does not start the game on the battlefield to be your King. If your King dies, you lose!
TOP CUT INFO:
After 6 rounds, all players who finish 5-1 or better advance to the 8-Player Top 8. After the 6-0 and 5-1 players, the remaining Top 8 spots will go to players who are 4-2, starting with the player who has the most wins thus far at SAScon 2026 (SOS tiebreaker) (not including the Saturday night Team Event).
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