MARS D.C. Winter Classic - Enchanted Snowballs Builder

4748 Cherry Hill Rd, College Park MD
480 Points
16 Figures
1 # Armies
Rule of 9
Two special powers are added for this tournament: Enchanted Snowball 12 If a single-spaced figure you control ends its normal movement on or adjacent to a snow space, you may choose one opponent's figure within 3 clear sight spaces of that figure. Roll the 20-sided die and add the Attack Value printed on your figure’s Army Card to your roll. If you roll a 12 or higher, immediately place your figure on a space adjacent to the chosen opponent's figure, if possible. Figures moved by Enchanted Snowball 12 never take leaving engagement attacks. Winter Bloodlust If a Unique figure you control destroys an adjacent opponent's figure that was on a snow space, place a Snow Marker on that figure’s Army Card. When attacking with a figure you control, roll one additional attack die for each Snow Marker on their card. A maximum of 3 Snow Markers can be placed on any Army Card. Winter Bloodlust does not affect figures with the Bloodlust special power.

Army

No figures selected. Choose a figure from the box to add it to your army.
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