2223 S 48th St Unit C-D Tempe, AZ 85282
400 Points
16 Figures
1 # Armies
Ban List
Restricted List
LOCATION: Gamers Guild AZ, Tempe location (2223 S 48th St Unit C-D Tempe, AZ 85282) 10:30 AM Check In. 11:00 AM Start Time.
Each player will bring ONE pre-picked 400 VC DELTA point army. GI Joe is allowed, Marvel is not allowed. 16 figure limit, no hex limit. Players may choose one Army Card in their army and change one of Affiliation, Species, Class, or Personality to anything else currently in the game with some restrictions, see below.
BAN LIST: The following list of figures are not usable in this tournament: Admiral EJ-1M, Arrow Gruts, Axegrinders of Burning Forge, COBRA Troopers, Fen Hydra, Kaemon Awa, Major Q9, Major Q10, Major Q11, Nilfheim, Quahon, Roman Legionnaires, Syvarris (both versions), Varkaanan Darkclaws, Varkaanan Greyspears, Varkaanan Quickblades, Varkaanan Swiftfangs, Wildwood Monarch, Wildwood Runner, Wildwood Sentinel, Zelrig
SPECIES: Elemental and Shadow species are restricted to Common Heroes only.
CLASS: Beast, Captain, Champion, Darklord, Hivelord, Warlord, Wizard, and Wyrmling classes are restricted to Heroes only. The Thrall Class is restricted to Common Heroes only.
Any powers such as Scatter that refer to a unit’s army card name, do not apply to units that you give that class to, such as Deathreavers.
A player cannot use more than one Multi-Card Activation Synnergy per turn. Example below. Please ask any questions here or on discord.
Example: Sacred Band are changed from Soldiers to Monks. A player reveals an Order Marker on Master Lao Xin and activates Sifu to take a turn with Master Lao and the Sacred Band. Because the Band are already taking a turn from another Army Card's Order Marker, they cannot use Einar Warlord Bonding on this turn.
MATCH PLAY
All matches will have a time limit of 50 minutes. If both players have figures left, the tie breaker will be decided by points left over, taking into account destroyed squad figures and wounded heroes (eg, 2 festering honor guard alive will give you 24 points). If there is still a tie, winner will be decided by a dice off.
MAPS: (TBD)
Maps will have 0-3 glyphs.
Glyph Pool:
TBD
Matchmaking: We will play Swiss rounds until there is exactly one player with 0 losses. If that becomes not possible, the top 2-4 will advance to playoffs (# of matches depends on # of participants). Ranking based on: 1) W/L record. 2) Head to Head. 3) Strength of Schedule (SoS) 4) Dice off.
RULES:
1. Players must arrive (and be ready to play) by 10:30 AM or could be subject to a forfeit of round 1. SHOW UP EARLY TO CHECK IN!
2. All disputes (Rules, line of sight, dice rolling) will be resolved by the TD (GamerLegion)
3. All players must use their submitted army throughout the tournament.
4. The tournament may last 5-6 rounds (50 min each) so please be prepared before entering.
5. Have fun!!
7 Players Signed-up
No round in progress.
| Player | Admin | W | L | T | SoS | Army(s) | |
|---|---|---|---|---|---|---|---|
| 1 | Greensfiend | 3 | 0 | 0 | 0.444 | ||
| 2 | AZAM | 2 | 1 | 0 | 0.667 | ||
| 3 | GamerLegion | 2 | 1 | 0 | 0.444 | ||
| 4 | Kobeaster | 1 | 1 | 0 | 0.333 | ||
| 5 | SavinthePaladin | 1 | 2 | 0 | 0.833 | ||
| 6 | Double Sunday | 1 | 2 | 0 | 0.625 | ||
| 7 | Turner | 1 | 2 | 0 | 0.556 |
Round 1
| Map | Player 1 | Player 2 | PCS |
|---|---|---|---|
| Aurora 1 | AZAM | GamerLegion | PCS |
| Trespass 1 | Greensfiend | SavinthePaladin | PCS |
| It Burst From The Sewer 1 | Turner | Double Sunday | PCS |
No announcements yet.